Blog

Sound Control

Sound Control is a game made using HaxeFlixel in 48 hours for Ludum Dare 33. The theme was You Are the Monster. I hadn’t planned on doing the jam but the theme was too good not to. You can check out my game either by click read more or on the LudumDare site. You can also checkout the source code on my Github.

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Return of Aetheria

Return of Aetheria is an Alternate Reality game built for conventions that I worked on from January 2014 to June 2015. The game is a mixture of digital and analog gaming built during a class at IUPUI. I was apart of the last 2 years out of the 3 that it was shown off. For the first year my role was Music Composer/Sound Engineer and Sponsorship Relations. My Second year involved me being a Gameplay Programmer. You can check out more about the project on the Return of Aetheria website.

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Heading To GDC

So it’s less than a week before this year’s Game Developers Conference (GDC) and I can’t hold in my excitement. This will be my first time attending GDC, and I couldn’t begin to describe how terribly excited I am. Getting the chance to step my foot into the video game industry is beyond amazing. I’ve already stumbled upon so many wondrous talks and parties that could last a month let alone be shoved into a week. It’s overwhelming and perfect and I’m counting down everyday till it arrives.

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Pirate Panic! Global Game Jam 2015 Post-mortem

You can check out the game at GlobalGamJam.org and check out the people that helped make the game Tim,  Josh, and Geoff.

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Pirate Panic!

Pirate Panic! is a multiplayer Spaceteam inspired game built during the 2015 Global Game Jam in 48 hours. I was a gameplay programmer on the project. You can checkout the game out on the Pirate Panic Global Game Jam page. You can also read my Post Modem here on my blog.

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